AI Insights · Timothy · July 2021
Top 5 Space Games on iOS in Middle East: Q2 2021 Performance
Explore the performance of the top 5 space games on iOS in the Middle East during Q2 2021, focusing on weekly downloads, revenue, and active user trends.
During the second quarter of 2021, the top 5 space games on the iOS platform in the Middle East showcased varied performance trends in weekly downloads, revenue, and active users. Here’s a closer look at each app's performance according to Sensor Tower data.
Galaxy Attack: Alien Shooter
Galaxy Attack: Alien Shooter experienced a steady increase in weekly revenue, peaking at approximately $8.5K in mid-May. Weekly downloads showed a downward trend, starting at about 15.7K at the end of March and declining to around 4.1K by the end of June. The app's weekly active users also saw a decline from 83.9K to 55.5K over the same period.
Mr Autofire
Mr Autofire from Lightheart Entertainment had a fluctuating revenue pattern, with a notable peak of about $4K in the final week of June. Weekly downloads saw a significant drop, starting at 641 and ending at 283. Active users peaked at 4.2K in early June but dropped to 2.3K by the end of the month.
Star Trek Fleet Command
Star Trek Fleet Command showed a mixed revenue trend, with the highest weekly revenue of approximately $3.4K in mid-May. Downloads were generally low, with a brief spike to 802 in mid-May. Active users saw some fluctuations, peaking at 2.8K at the end of May before dropping to 1.7K in late June.
Infinite Galaxy
Infinite Galaxy by Hong Kong Ke Mo software Co., Limited had a notable revenue peak of around $4.4K at the end of March, with subsequent weeks showing lower but varied revenue. Downloads were relatively low, peaking at 535 in late June. Active users showed a slight increase, from 229 at the start of the quarter to 324 by the end.
Galaxy Invaders: Shoot 'em up
Galaxy Invaders: Shoot 'em up experienced a significant revenue increase, reaching about $3.5K in mid-May. Weekly downloads fluctuated, with a peak of 3.8K at the end of March and another rise to 3.6K at the end of June. Active users increased from 5.8K to 6.1K over the quarter.
For more detailed insights and further analysis on app performance, visit Sensor Tower.